As it traverses the scene, the light may reflect from one object to another (causing reflections), be blocked by objects (causing shadows), or pass through transparent or semi-transparent objects (causing refractions). Ray tracing calculates the color of pixels by tracing the path that light would take if it were to travel from the eye of the viewer through the virtual 3D scene. Both Artifact and Dota 2 are using the Source 2 engine.įor anyone unfamiliar here’s a quick explanation of the technology from an Nvidia blog post: Ray tracing, which has long been used for non-real-time rendering, provides realistic lighting by simulating the physical behavior of light. Just a few days back the Dota 2 client was also updated with some ray tracing files. There's also "shaders/vfx/vrad3_rtx.ini"- Pavel Djundik January 19, 2021 In one of the latest updates, there's a good hint that ray tracing.ĭota 2 update that just went out also added these. ![]() Later on, Valve announced they’ll be reworking the title for an unknown period of time.
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